Friday, October 19, 2018

Digital Media: 8 Bit Animation

In digital media we are stepping away from coding for a bit to learn the basics of Animation. We will use the PISKEL program to create an original character that we can later use when we create a video game. We will animate our character using the frames tool and create a short looping 8bit animation.  After the character is created copy it to a new sprite and create a moving background like the example above.

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